Pomerium
  • ๐ŸงกAbout Pomerium
  • ๐ŸŽฎPOMERIUM GAME PLATFORM
    • Web2, Web3 Game Platform
    • Pomerium Ecosystem
    • Pomerium Game
      • Pome Run
      • Pome Survival
      • Pome Rumble
  • ๐Ÿš€POMERIUM SPACE
    • What is Pomerium Space?
    • Pomerium Wallet
    • Swap
    • Staking
    • NFT
      • Pome Survival NFT
      • Pome Rumble NFT
    • Legal
      • Privacy Policy
      • Terms of Service
  • ๐Ÿ—บ๏ธPomerium World
    • What is Pomerium World?
    • POM
    • Mission
      • Airdrop
      • Mini game
      • Raffle
    • Leaderboard
    • My page
      • Refferal
    • Regal
      • Privacy Policy
      • Terms of Service
  • ๐Ÿ–ผ๏ธOriginal IP Content
  • ๐Ÿ›ก๏ธGuardians
  • ๐Ÿช™Token
    • PMG
    • PMR
    • PME
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Original IP Content

PreviousTerms of ServiceNextGuardians

Last updated 8 months ago

Looking back at the history of successful game companies, they didn't produce games as a one-time service.

They knew that establishing a game world and sharing a common value with users was the greatest added value that game studios could create. Some close examples are โ€˜Clash of Clansโ€™, โ€˜Angry Birdsโ€™, and โ€˜League of Legendsโ€™.

These companies developed their original content based on their games and applied it to various media such as movies, merchandise, and animations.

However, such long-term attempts in a p2e-based environment are still insufficient.

Pomerium has a clear vision for this scalability.

We will continue to produce game services and extended content based on this vision without losing sight of it. You can see the traces of our efforts to communicate with users through the link below.

Traces of consideration

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